// Programul afiseaza valoarea binara a unui intereg #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Afisare int sub forma binar"); system("COLOR F9"); int n,i; // n:numarul de convertit cout << "\n\tProgramul afiseaza valoarea binara a unui intereg " ; cout << "\n\n\tIntroduceti un numar intreg: " ; cin >> n; cout << " \n\tValoarea binara afisata in ordine inversa este:\n\n\t"; if (n > 0) { for(i=0; i < 32 ; i++) { cout << n%2; n = n/2; } } else { cout << "\n\n\tIntroduceti un numar pozitiv\n" << endl; } cin.ignore(); cin.get(); return 0; } |
// Programul afiseaza valoarea binara a unui intereg #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Afisare int sub forma binar"); system("COLOR F9"); int n,i; // number to convert to binary char val_b[32]; cout << "\n\tProgramul afiseaza valoarea binara a unui intereg " ; cout << "\n\n\tIntroduceti un numar intreg: " ; cin >> n ; cin.ignore(); for (i=0; i < 31; i++){ if (n%2==0) val_b[30-i]='0'; else val_b[30-i]='1'; n=n/2; } cout << "\n\t Valoarea binara este:"; for (i=0; i < 31; i++) cout << val_b[i] ; cin.get(); return 0; } |
// Programul afiseaza valoarea hexa a unui intereg #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Afisare int sub forma hexa"); system("COLOR F9"); int n; cout << "\n\tProgramul afiseaza valoarea hexa a unui intereg " ; cout << "\n\n\tIntroduceti un numar intreg: " ; cin >> n; cout << " \n\tValoarea hexa este:"<< hex << n; cin.ignore(); cin.get(); return 0; } |
// Programul afiseaza valoarea hexa a unui intereg #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Afisare int sub forma hexa"); system("COLOR F9"); int n; cout << "\n\tProgramul afiseaza valoarea hexa a unui intereg " ; cout << "\n\n\tIntroduceti un numar intreg: " ; cin >> n; cout << " \n\tValoarea hexa este: "<< hex << n; cout << " \n\tValoarea lui n este: "<< n; cout << " \n\tValoarea zecimala este:"<< dec << n; cin.ignore(); cin.get(); return 0; } |
#include "stdafx.h" #include < iostream > #include < string > using namespace std; int main(void) { system("TITLE Utilizare format hexa "); system("COLOR F9"); unsigned short a = 0xFFFF; // = 1111111111111111 unsigned short b = 0x5555; // = 0101010101010101 cout <<"\n\n\t In hexa a="<< hex << a; cout <<"\n\n\t In zecimal a="<< dec << a; cout <<"\n\n\t In hexa b="<< hex << b; cout <<"\n\n\t In zecimal b="<< dec << b; cin.ignore(); cin.get(); } |
// Conversia unui intreg intr-un sir reprezentand valoarea in diferite baze de numeratie #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Afisarea in diferite baze de numeratie"); system("COLOR F9"); int n; char buffer [33]; cout << "\n\n\tIntroduceti un numar intreg: " ; cin >> n; itoa(n,buffer,10);//functia pentru conversia unui intreg intr-un sir cout << "\n\n\tValoarea zecimala a numarului este: " << buffer; itoa(n,buffer,2); cout << "\n\n\tValoarea binara a numarului este: " << buffer; itoa(n,buffer,16); cout << "\n\n\tValoarea hexa a numarului este: " << buffer; cin.ignore(); cin.get(); return 0; } |
#include "stdafx.h" #include < iostream > using namespace std; static void afis_bin(unsigned int n,int nb) { int i=0,k=0; char val_b[32]; if ((n > 0)&&(n <= 255)) k=8; if ((n > 255)&&(n <= 65535)) k=16; if ((n > 65535)&&(n <= 2147483646)) k=32; if (nb > 0) k=nb; if (n > 2147483646){ k=0; cout << "\nNumar prea mare"; } for (i=0; i < k; i++){ if (n%2==0) val_b[k-1-i]='0'; else val_b[k-1-i]='1'; n=n/2; } // afisare binara for (i=0; i < k; i++){ if (val_b[i]=='0') cout << char(176) << " "; else cout << char(219) << " "; } // prompter pe prima pozitie for (i=0;i < (2*k+1); i++){ cout<<"\b"; } } int main(void) { system("TITLE AND logic "); system("COLOR F9"); unsigned int a,b; cout <<"\n\n\t Introduceti numarul a:"; cin >> a; cout <<"\n\t Introduceti numarul b:"; cin >> b; cout<<"\n\n a:\t"; afis_bin(a,16); cout<<"\n\n b:\t"; afis_bin(b,16); cout<<"\n\na & b:\t"; afis_bin(a&b,16); cin.ignore(); cin.get(); return 0; } |
int main(void) { unsigned int a,b; cout << " \n\n\tOperatii pe biti: "; cout <<"\n\n\t Introduceti numarul a:"; cin >> hex >> a; cout <<"\n\t Introduceti numarul b:"; cin >> hex >> b; cout<<"\n\n a:\t"; afis_bin(a,16); cout<<"\n\n b:\t"; afis_bin(b,16); cout<<"\n\na & b:\t"; afis_bin(a&b,16); cin.ignore(); cin.get(); return 0; } |
int main(void) { system("TITLE OR logic "); system("COLOR F9"); unsigned int a,b; cout <<"\n\n\t Introduceti numarul a:"; cin >> a; cout <<"\n\t Introduceti numarul b:"; cin >> b; cout<<"\n\n a:\t"; afis_bin(a,16); cout<<"\n\n b:\t"; afis_bin(b,16); cout<<"\n\na | b:\t"; afis_bin(a|b,16); cin.ignore(); cin.get(); return 0; } |
int main(void) { system("TITLE OR Exclusivelogic "); system("COLOR F9"); unsigned int a,b; cout <<"\n\n\t Introduceti numarul a:"; cin >> a; cout <<"\n\t Introduceti numarul b:"; cin >> b; cout<<"\n\n a:\t"; afis_bin(a,16); cout<<"\n\n b:\t"; afis_bin(b,16); cout<<"\n\na ^ b:\t"; afis_bin(a^b,16); cin.ignore(); cin.get(); return 0; } |
int main(void) { system("TITLE NOT logic "); system("COLOR F9"); unsigned short int a; cout <<"\n\n\t Introduceti numarul a:"; cin >> a; cout<<"\n\n a:\t"; afis_bin(a,16); cout<<"\n\n ~a:\t"; afis_bin(~a & 0xFFFF,16); cin.ignore(); cin.get(); return 0; } |
// Deplasare dreapta #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Deplasare dreapta"); system("COLOR F9"); cout << "\n\n\tDeplasare dreapta"; unsigned short int n=64; int i; cout << "\n\n\tValoarea initiala a lui n: "<< n; n = n >> 2 ; cout << "\n\n\tValoarea lui n dupa deplasarea cu doua pozitii dreapta: "<< n; cin.ignore(); cin.get(); return 0; } |
// Programul afiseaza valoarea binara a unui intereg #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Afisare int sub forma binar"); system("COLOR F9"); int n; cout << "\n\tProgramul afiseaza valoarea binara a unui intereg " ; cout << "\n\n\tIntroduceti un numar intreg: " ; cin >> n ; cin.ignore(); cout << "\n\tValoarea binara este: : "; for (int i=31; i>=0; i--) { int bit = ((n>>i) & 1); cout << bit; } cin.get(); return 0; } |
// Deplasare stanga #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Deplasare stanga"); system("COLOR F9"); cout << "\n\n\tDeplasare stanga"; unsigned short int n=7; int i; cout << "\n\n\tValoarea initiala a lui n: "<< n; n = n << 2 ; cout << "\n\n\tValoarea lui n dupa deplasarea cu doua pozitii stanga: "<< n; cin.ignore(); cin.get(); return 0; } |
// Deplasare stanga repetata #include "stdafx.h" #include < iostream > using namespace std; void af_binar(unsigned int ); int main(void) { system("TITLE Deplasare stanga repetata"); system("COLOR F9"); cout << "\n\n\tDeplasare stanga 7 pozitii \n\n\n\t\t\t"; unsigned short int n=1; int i; for(i=0; i < 8; i++) { af_binar(n); n = n << 1 ; } cin.ignore(); cin.get(); return 0; } // Afisarea bitilor ce corespund valorii parametrului u void af_binar(unsigned int u) { int j; for (int j=7; j>=0; j--) { int bit = ((u >> j) & 1); cout << bit<<" "; } cout << "\n\t\t\t"; } |
// Programul afiseaza valoarea hexa a unui intereg #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Afisare int sub forma hexa"); system("COLOR F9"); int n; char* c_hex="0123456789ABCDEF"; cout << "\n\tProgramul afiseaza valoarea hexa a unui intereg " ; cout << "\n\n\tIntroduceti un numar intreg: " ; cin >> n; cout << " \n\tValoarea hexa este:\n\n\t"; for (int i=2*sizeof(int) - 1; i>=0; i--) { cout << c_hex[((n >> i*4) & 0xF)]; } cin.ignore(); cin.get(); return 0; } |
// Afisarea setului de caractere ASCII #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Afisarea setului de caractere ASCII"); system("COLOR F9"); int i ; cout << "\n\n\tSetul de caractere ASCII extins\n"; for(i= 0;i < 256; i++){ if ((i >0) && (i % 10 == 0)){ cout << "\n\n\tApasati tasta Enter pentru continuare "; cin.get(); } cout <<"\n\tCod ASCII zecimal " << dec << i <<" Hexa "<< hex << i << " Caracter " << char(i); } cout << "\n\n\tPentru a termina apasati tasta Enter"; cin.get(); return 0; } |
// Conversia unui caracter ASCII intr-o valoare de tip int #include "stdafx.h" #include < iostream > using namespace std; int main(void) { system("TITLE Conversia ASCII int "); system("COLOR F9"); char car; int val_ascii; cout << "\n\n\tIntroduceti un caracter :"; cin.get(car); val_ascii = static_cast< int >(car); // Se poate atribui lui val_ascii direct car // fara a fi nevoie de conversiastatic_cast |
// Programul cere un sir de caractere care contine litere mari si mici. // Converteste literele mari in litere mici si afiseaza sirul. #include "stdafx.h" #include < iostream > #include < string > using namespace std; void conv_lit(char s[]); int main(void) { system("TITLE Conversie litere mari in litere mici"); system("COLOR F9"); char s[25]; int l; cout<<"\n\tProgramul cere un sir de caractere cu litere mari si mici"; cout<<"\n\tSe va afisa sirul convertit in litere mici"; cout<<"\n\n\tIntroduceti un sir de caractere cu \n\tformat din litere mari si mici : ";cin >> s; conv_lit(s); cout << "\n\n\tSirul transformat in litere mici este : " << s; cin.ignore(); cin.get(); return 0; } void conv_lit(char s[25]) { int i; i=0; while(s[i]!=0) { if( (s[i] >= 65) && (s[i] <= 90) ) s[i]=s[i]+32; i++; } return; } |
namespace secv_dr { public partial class Form1 : Form { public Form1() { InitializeComponent(); } static int i, w, h; // h, v dimensiunile unui dreptunghi static System.Drawing.Graphics Desen; static System.Drawing.SolidBrush Pensula; static System.Drawing.Pen Creion_blu; private void button1_Click(object sender, EventArgs e) { Desen = this.CreateGraphics(); Pensula = new System.Drawing.SolidBrush(System.Drawing.Color.Blue); Creion_blu = new System.Drawing.Pen(System.Drawing.Color.Blue); w = this.Size.Width / 60; h = this.Size.Height / 20; this.timer1.Enabled = true; } private void timer1_Tick(object sender, EventArgs e) { Desen.FillRectangle(Pensula, i, this.Size.Height/3, w,h); if (i <= this.Size.Width - 3 * w) { i += 3 * w; } else { i = 2 * w; Desen.Clear(this.BackColor); } } } } |
namespace binar { public partial class Form1 : Form { public Form1() { InitializeComponent(); } static System.Drawing.Graphics Desen; static System.Drawing.SolidBrush Pensula; static System.Drawing.Pen Creion_blu; static System.UInt32 n; // numarul ce va fi convertit in binar si afisat grafic static int i, w, h; // h, v dimensiunile unui dreptunghi int [ ] val_b = new int [32]; private void button1_Click(object sender, EventArgs e) { Desen = this.CreateGraphics(); Pensula=new System.Drawing.SolidBrush(System.Drawing.Color.Blue); Creion_blu=new System.Drawing.Pen(System.Drawing.Color.Blue); Desen.Clear(this.BackColor); w=this.Size.Width/96; h=this.Size.Height/20; int x = 2 * w; i=2*w; n=0xaaaaaaaa; for (i=0; i < 32; i++){ if (n%2==0) val_b[31-i]=0; else val_b[31-i]=1; n=n/2; } for (i=0;i < 32;i++){ if (val_b[i]==1) Desen.FillRectangle(Pensula, x, this.Size.Height/3, w,h); else Desen.DrawRectangle(Creion_blu, x, this.Size.Height/3, w,h); x+=3*w; } } } } |
namespace binar_v1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } static System.UInt32 n; // numarul ce va fi convertit in binar si afisat grafic static int i, w, h; // h, v dimensiunile unui dreptunghi static System.Drawing.Graphics Desen; static System.Drawing.SolidBrush Pensula; static System.Drawing.Pen Creion_blu; private void button1_Click(object sender, EventArgs e) { Desen = this.CreateGraphics(); Pensula = new System.Drawing.SolidBrush(System.Drawing.Color.Blue); Creion_blu = new System.Drawing.Pen(System.Drawing.Color.Blue); Desen.Clear(this.BackColor); w = this.Size.Width / 96; h = this.Size.Height / 20; int x = this.Size.Width - 10 * w; n = 0xaaaaaaaa; for (i = 31; i >= 0; i--) { System.UInt32 bit = ((n >> (31 - i)) & 1); if (bit == 1) Desen.FillRectangle(Pensula, x, this.Size.Height / 3, w, h); else Desen.DrawRectangle(Creion_blu, x, this.Size.Height / 3, w, h); x -= 3 * w; } } } } |
namespace binar_v2 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } static int n; // numarul ce va fi convertit in binar si afisat grafic static int i, w, h; // h, v dimensiunile unui dreptunghi static System.Drawing.Graphics Desen; static System.Drawing.SolidBrush Pensula; static System.Drawing.Pen Creion_blu; static System.String txt; private void textBox1_TextChanged(object sender, EventArgs e) { Desen = this.CreateGraphics(); Pensula=new System.Drawing.SolidBrush(System.Drawing.Color.Blue); Creion_blu=new System.Drawing.Pen(System.Drawing.Color.Blue); Desen.Clear(this.BackColor); w=this.Size.Width/30; h=this.Size.Height/20; if (this.textBox1.Text.Length>0){ txt=this.textBox1.Text; char c=txt[0]; c=System.Convert.ToChar(c); n=System.Convert.ToByte(c); this.label2.Text=System.Convert.ToString(n); int x=this.Size.Width-6*w; for (i = 7; i >= 0; i--) { int bit = ((n >> (7 - i)) & 1); if (bit == 1) Desen.FillRectangle(Pensula, x, this.Size.Height / 3, w, h); else Desen.DrawRectangle(Creion_blu, x, this.Size.Height / 3, w, h); x -= 3 * w; } } } } } |
namespace binar_v3 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } int i; // numarul ce va fi deplasat stanga dreapta si afisat int n, w, h; // h, v dimensiunile unui dreptunghi int sem; System.Drawing.Graphics Desen; System.Drawing.SolidBrush Pensula; System.Drawing.Pen Creion_blu ; private void Form1_Load(object sender, EventArgs e) { Desen = this.CreateGraphics(); Pensula=new System.Drawing.SolidBrush(Color.Blue); Creion_blu=new System.Drawing.Pen(Color.Blue); w=this.Size.Width/50; h=this.Size.Height/20; n=0x5555; // numarul ce va fi deplasat stanga dreapta si afisat sem=0; } private void timer1_Tick(object sender, EventArgs e) { Desen.Clear(this.BackColor); int x=this.Size.Width-6*w; if (sem==0){ n=n << 1; sem=1; }else{ n=n >> 1; sem=0; } for (i=15; i >= 0; i--){ int bit=((n >> (15-i)) & 1); if (bit==1) Desen.FillRectangle(Pensula, x, this.Size.Height/3, w,h); else Desen.DrawRectangle(Creion_blu, x, this.Size.Height/3, w,h); x-=3*w; } } } } |
namespace binar_v4 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } System.Drawing.Graphics zona_desen; int x0, y0, w; string[] nume_b = new string[16] {"b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "b10","b11", "b12", "b13", "b14","b15"}; private void afis_bin_vw(Graphics desen,int px0,int py0,int bit_w,int nr_biti,string[] nume_biti, UInt64 n) { System.Drawing.SolidBrush p_verde, p_rosie, p_gri; System.Drawing.Pen creion; System.Drawing.Font f_nina; p_verde = new System.Drawing.SolidBrush(System.Drawing.Color.Lime); p_rosie = new System.Drawing.SolidBrush(System.Drawing.Color.Red); p_gri = new System.Drawing.SolidBrush(System.Drawing.Color.LightGray); creion = new System.Drawing.Pen(System.Drawing.Color.Gray, 2); f_nina = new System.Drawing.Font("Nina", 10); int x = px0 + bit_w; int y = py0 + bit_w; int i; for (i = nr_biti - 1; i >= 0; i--) { desen.DrawEllipse(creion, x - 1, y - 1, bit_w + 2, bit_w + 2); desen.DrawString(nume_biti[nr_biti - i - 1], f_nina, p_rosie, x + 2 * bit_w, y); System.UInt64 bit = ((n >> (nr_biti - i - 1)) & 1); if (bit == 1) desen.FillEllipse(p_verde, x, y, bit_w, bit_w); else desen.FillEllipse(p_gri, x, y, bit_w, bit_w); y += 2 * bit_w; } } private void Form1_Load(object sender, EventArgs e) { zona_desen = this.CreateGraphics(); x0 = 10; y0 = 0; w = 15; } private void Form1_Paint(object sender, PaintEventArgs e) { afis_bin_vw(zona_desen, x0, y0, w, 16, nume_b, 0); } private void numericUpDown1_ValueChanged(object sender, EventArgs e) { UInt64 val = System.Convert.ToUInt64(this.numericUpDown1.Value); afis_bin_vw(zona_desen,x0, y0, w, 16,nume_b, val); } } } |
namespace binar_v5 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } System.Drawing.Graphics zona_desen; int x0, y0, w; string[] nume_b = new string[16] {"b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "b10","b11", "b12", "b13", "b14","b15"}; private void afis_bin_w(Graphics desen, int px0, int py0, int bit_w, int nr_biti, string[] nume_biti, UInt64 nr) { System.Drawing.SolidBrush p_verde, p_rosie, p_gri; System.Drawing.Pen creion; System.Drawing.Font f_nina; p_verde = new System.Drawing.SolidBrush(System.Drawing.Color.Lime); p_rosie = new System.Drawing.SolidBrush(System.Drawing.Color.Red); p_gri = new System.Drawing.SolidBrush(System.Drawing.Color.LightGray); creion = new System.Drawing.Pen(System.Drawing.Color.Gray, 2); f_nina = new System.Drawing.Font("Nina", 10); int x = px0 + bit_w; int y = py0 + bit_w; int i; for (i = nr_biti - 1; i >= 0; i--) { desen.DrawEllipse(creion, x - 1, y - 1, bit_w + 2, bit_w + 2); desen.DrawString(nume_biti[i], f_nina, p_rosie, x, y + 2 * bit_w); System.UInt64 bit = ((nr >> (i)) & 1); if (bit == 1) desen.FillEllipse(p_verde, x, y, bit_w, bit_w); else desen.FillEllipse(p_gri, x, y, bit_w, bit_w); x += 2 * bit_w; } } private void Form1_Load(object sender, EventArgs e) { zona_desen = this.CreateGraphics(); x0 = 10; y0 = 50; w = 15; } private void Form1_Paint(object sender, PaintEventArgs e) { afis_bin_w(zona_desen, x0, y0, w, 16, nume_b, 0); } private void numericUpDown1_ValueChanged(object sender, EventArgs e) { UInt64 val = System.Convert.ToUInt64(this.numericUpDown1.Value); afis_bin_w(zona_desen, x0, y0, w, 16, nume_b, val); } } } |
namespace binar_v6 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } System.Drawing.Graphics zona_desen; int x0, y0, w; private void afis_7seg(Graphics desen, int px0, int py0, int dig_w, int dig) { System.Drawing.Pen cr_verde, cr_gri; cr_verde = new System.Drawing.Pen(System.Drawing.Color.Red, dig_w/4); cr_gri = new System.Drawing.Pen(System.Drawing.Color.WhiteSmoke, dig_w/4); UInt16[] digit = new UInt16[10] {123,40,93,109,46,103,119,41,127,111}; int[] px = new int[7] { px0, px0, px0, px0 + dig_w, px0, px0 + dig_w, px0 }; int[] px_f = new int[7] { px0 + dig_w, px0, px0 + dig_w, px0 + dig_w, px0, px0 + dig_w, px0 + dig_w}; int[] py = new int[7] { py0, py0, py0 + dig_w, py0, py0 + dig_w, py0 + dig_w, py0 + 2 * dig_w }; int[] py_f = new int[7] { py0, py0 + dig_w, py0 + dig_w, py0 + dig_w, py0 + 2 * dig_w, py0 + 2 * dig_w, py0 + 2 * dig_w }; UInt16 nr = digit[dig]; int i; // sterg digit for (i = 6; i >= 0; i--) desen.DrawLine(cr_gri, px[i], py[i], px_f[i], py_f[i]); for (i = 6; i >= 0; i--) { UInt16 bit = Convert.ToUInt16((nr >> (i)) & 1); if (bit == 1) desen.DrawLine(cr_verde,px[i],py[i],px_f[i],py_f[i]) ; } } private void Form1_Load(object sender, EventArgs e) { zona_desen = this.CreateGraphics(); x0 = 200; y0 = 15; w = 20; } private void Form1_Paint(object sender, PaintEventArgs e) { afis_7seg(zona_desen, x0, y0, w, 0); } private void numericUpDown1_ValueChanged(object sender, EventArgs e) { int val = System.Convert.ToUInt16(Convert.ToInt16(this.numericUpDown1.Value)); afis_7seg(zona_desen, x0, y0, w, val); } } } |
namespace bin_int_v0 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } int nr; private void afis_int() { nr=0; if (this.checkBox1.Text == "1") nr = nr + 1; if (this.checkBox2.Text == "1") nr = nr + 2; if (this.checkBox3.Text == "1") nr = nr + 4; if (this.checkBox4.Text == "1") nr = nr + 8; if (this.checkBox5.Text == "1") nr = nr + 16; if (this.checkBox6.Text == "1") nr = nr + 32; if (this.checkBox7.Text == "1") nr = nr + 64; if (this.checkBox8.Text == "1") nr = nr + 128; this.label1.Text = nr.ToString(); } private void checkBox1_CheckedChanged(object sender, EventArgs e) { if (this.checkBox1.Text == "0") this.checkBox1.Text = "1"; else this.checkBox1.Text = "0"; afis_int(); } private void checkBox2_CheckedChanged(object sender, EventArgs e) { if(this.checkBox2.Text == "0") this.checkBox2.Text = "1"; else this.checkBox2.Text = "0"; afis_int(); } private void checkBox3_CheckedChanged(object sender, EventArgs e) { if (this.checkBox3.Text == "0") this.checkBox3.Text = "1"; else this.checkBox3.Text = "0"; afis_int(); } private void checkBox4_CheckedChanged(object sender, EventArgs e) { if (this.checkBox4.Text == "0") this.checkBox4.Text = "1"; else this.checkBox4.Text = "0"; afis_int(); } private void checkBox5_CheckedChanged(object sender, EventArgs e) { if (this.checkBox5.Text == "0") this.checkBox5.Text = "1"; else this.checkBox5.Text = "0"; afis_int(); } private void checkBox6_CheckedChanged(object sender, EventArgs e) { if (this.checkBox6.Text == "0") this.checkBox6.Text = "1"; else this.checkBox6.Text = "0"; afis_int(); } private void checkBox7_CheckedChanged(object sender, EventArgs e) { if (this.checkBox7.Text == "0") this.checkBox7.Text = "1"; else this.checkBox7.Text = "0"; afis_int(); } private void checkBox8_CheckedChanged(object sender, EventArgs e) { if (this.checkBox8.Text == "0") this.checkBox8.Text = "1"; else this.checkBox8.Text = "0"; afis_int(); } } } |
namespace bin_bin_v0 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } System.Drawing.Graphics zona_desen; int x0, y0, w; const int nr_b = 8; string[] nume_b = new string[] {"b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7"}; bool[] val_bin = new bool[nr_b]; private void afis_bin_bin_w(Graphics desen, int px0, int py0, int bit_w, int nr_biti, bool[] vector_binar, string[] nume_biti) { System.Drawing.Pen creion; System.Drawing.SolidBrush pens_verde; System.Drawing.SolidBrush pens_rosie; System.Drawing.SolidBrush pens_gri; System.Drawing.Font font_nina; creion = new System.Drawing.Pen(System.Drawing.Color.Gray, 2); pens_verde = new System.Drawing.SolidBrush(System.Drawing.Color.Lime); pens_rosie = new System.Drawing.SolidBrush(System.Drawing.Color.Red); pens_gri = new System.Drawing.SolidBrush(System.Drawing.Color.LightGray); font_nina = new System.Drawing.Font("Nina", 12); int x = px0 + bit_w; int y = py0 + bit_w; int i; for (i = nr_biti - 1; i >= 0; i--) { desen.DrawEllipse(creion, x - 1, y - 1, bit_w + 2, bit_w + 2); desen.DrawString(nume_biti[i].ToString(), font_nina, pens_rosie, x, y - 2 * bit_w); if (vector_binar[i]) desen.FillEllipse(pens_verde, x, y, bit_w, bit_w); else desen.FillEllipse(pens_gri, x, y, bit_w, bit_w); x += 2 * bit_w; } } private void Form1_Load(object sender, EventArgs e) { zona_desen = this.CreateGraphics(); x0 = 7; y0 = 100; w = 18; } private void timer1_Tick(object sender, EventArgs e) { if (this.checkBox1.Checked) val_bin[0]=true; else val_bin[0] = false; if (this.checkBox2.Checked) val_bin[1] = true; else val_bin[1] = false; if (this.checkBox3.Checked) val_bin[2] = true; else val_bin[2] = false; if (this.checkBox4.Checked) val_bin[3] = true; else val_bin[3] = false; if (this.checkBox5.Checked) val_bin[4] = true; else val_bin[4] = false; if (this.checkBox6.Checked) val_bin[5] = true; else val_bin[5] = false; if (this.checkBox7.Checked) val_bin[6] = true; else val_bin[6] = false; if (this.checkBox8.Checked) val_bin[7] = true; else val_bin[7] = false; //afis_bin(x0, y0, w, nr_b, val_bin); afis_bin_bin_w(zona_desen, x0, y0, w, nr_b, val_bin, nume_b); } } } |
namespace si { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void numericUpDown1_ValueChanged(object sender, EventArgs e) { Boolean a, b; a=System.Convert.ToBoolean(this.numericUpDown1.Value); b=System.Convert.ToBoolean(this.numericUpDown2.Value); this.label1.Text = System.Convert.ToString(System.Convert.ToInt32(a && b)); this.label2.Text = System.Convert.ToString(a && b); } private void numericUpDown2_ValueChanged(object sender, EventArgs e) { Boolean a, b; a = System.Convert.ToBoolean(this.numericUpDown1.Value); b = System.Convert.ToBoolean(this.numericUpDown2.Value); this.label1.Text = System.Convert.ToString(System.Convert.ToInt32(a && b)); this.label2.Text = System.Convert.ToString(a && b); } } } |
namespace bin_int_v1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } System.Drawing.Graphics zona_desen; int x0, y0, w; int nr_a = 0, nr_b = 0, nr_c = 0; UInt64 nr; string[] nume_b = new string[] {"c 0", "c 1", "c 2", "c 3", "c 4", "c 5", "c 6", "c 7"}; private void afis_bin_w(Graphics desen, int px0, int py0, int bit_w, int nr_biti, string[] nume_biti, UInt64 nr) { System.Drawing.SolidBrush p_verde, p_rosie, p_gri; System.Drawing.Pen creion; System.Drawing.Font f_nina; p_verde = new System.Drawing.SolidBrush(System.Drawing.Color.Lime); p_rosie = new System.Drawing.SolidBrush(System.Drawing.Color.Red); p_gri = new System.Drawing.SolidBrush(System.Drawing.Color.LightGray); creion = new System.Drawing.Pen(System.Drawing.Color.Gray, 2); f_nina = new System.Drawing.Font("Nina", 10); int x = px0 + bit_w; int y = py0 + bit_w; int i; for (i = nr_biti - 1; i >= 0; i--) { desen.DrawEllipse(creion, x - 1, y - 1, bit_w + 2, bit_w + 2); desen.DrawString(nume_biti[i], f_nina, p_rosie, x, y + 2 * bit_w); System.UInt64 bit = ((nr >> (i)) & 1); if (bit == 1) desen.FillEllipse(p_verde, x, y, bit_w, bit_w); else desen.FillEllipse(p_gri, x, y, bit_w, bit_w); x += 2 * bit_w; } } private void Form1_Load(object sender, EventArgs e) { zona_desen = this.CreateGraphics(); x0 = 7; y0 = 100; w = 18; } private void timer1_Tick(object sender, EventArgs e) { nr_a=0; if (this.checkBox1.Checked) nr_a = nr_a + 1; if (this.checkBox2.Checked) nr_a = nr_a + 2; if (this.checkBox3.Checked) nr_a = nr_a + 4; if (this.checkBox4.Checked) nr_a = nr_a + 8; if (this.checkBox5.Checked) nr_a = nr_a + 16; if (this.checkBox6.Checked) nr_a = nr_a + 32; if (this.checkBox7.Checked) nr_a = nr_a + 64; if (this.checkBox8.Checked) nr_a = nr_a + 128; this.label1.Text = nr_a.ToString(); nr_b = 0; if (this.checkBox9.Checked) nr_b = nr_b + 1; if (this.checkBox10.Checked) nr_b = nr_b + 2; if (this.checkBox11.Checked) nr_b = nr_b + 4; if (this.checkBox12.Checked) nr_b = nr_b + 8; if (this.checkBox13.Checked) nr_b = nr_b + 16; if (this.checkBox14.Checked) nr_b = nr_b + 32; if (this.checkBox15.Checked) nr_b = nr_b + 64; if (this.checkBox16.Checked) nr_b = nr_b + 128; this.label2.Text = nr_b.ToString(); if(this.radioButton1.Checked) nr_c = nr_a & nr_b; if (this.radioButton2.Checked) nr_c = nr_a | nr_b; if (this.radioButton3.Checked) nr_c = nr_a ^ nr_b; this.label3.Text = nr_c.ToString(); nr = Convert.ToUInt64(nr_c); afis_bin_w(zona_desen, x0, y0, w, 8, nume_b, nr); } } } |
namespace aplic_bin_v0 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } System.Drawing.Graphics zona_desen; System.Drawing.SolidBrush pens_rosie; System.Drawing.Font font_nina; int i, x0, y0, w, contor_sp = 0, faza = 0; const int nr_in = 5; //numarul intrari (butoane, contacte) // numele intrarilor string[] nume_in = new string[] {"Start", "Stare cuva", "Nivel apa corespunzator", "Temperatura apa corespunzatoare", "Golire completa"}; const int nr_out = 6; //Numarul de iesiri (actionari) //UInt64 val; // numele Iesirilor string[] nume_out = new string[] {"Ventil alimentare apa", "Incalzire apa", "Spalare", "Ventil golire apa", "Centrifugare", "Blocare cuva"}; // Afisarea iesirilor sub forma de led-uri bool[] leduri = new bool[nr_out]; private void afis_bin_bin_vw(Graphics desen, int px0, int py0, int bit_w, int nr_biti, bool[] vector_binar, string[] nume_biti) { System.Drawing.Pen creion; System.Drawing.SolidBrush pens_verde; System.Drawing.SolidBrush pens_rosie; System.Drawing.SolidBrush pens_gri; System.Drawing.Font font_nina; creion = new System.Drawing.Pen(System.Drawing.Color.Gray, 2); pens_verde = new System.Drawing.SolidBrush(System.Drawing.Color.Lime); pens_rosie = new System.Drawing.SolidBrush(System.Drawing.Color.Red); pens_gri = new System.Drawing.SolidBrush(System.Drawing.Color.LightGray); font_nina = new System.Drawing.Font("Nina", 10); int x = px0 + bit_w; int y = py0 + bit_w; int i; for (i = nr_biti - 1; i >= 0; i--) { desen.DrawEllipse(creion, x - 1, y - 1, bit_w + 2, bit_w + 2); desen.DrawString(nume_biti[i].ToString(), font_nina, pens_rosie, x + 2 * bit_w, y ); if (vector_binar[i]) desen.FillEllipse(pens_verde, x, y, bit_w, bit_w); else desen.FillEllipse(pens_gri, x, y, bit_w, bit_w); y += 2 * bit_w; } } private void Form1_Load(object sender, EventArgs e) { x0 = 280; y0 = 0; w = 15; for (i = nr_out - 1; i >= 0; i--) { leduri[i] = false; } this.checkBox1.Checked = false; this.checkBox1.Text = "0"; this.checkBox2.Checked = false; this.checkBox2.Text = "0"; this.checkBox3.Checked = false; this.checkBox3.Text = "0"; this.checkBox4.Checked = false; this.checkBox4.Text = "0"; this.checkBox5.Checked = false; this.checkBox5.Text = "0"; } private void Form1_Paint(object sender, PaintEventArgs e) { zona_desen = this.CreateGraphics(); pens_rosie = new System.Drawing.SolidBrush(System.Drawing.Color.Red); font_nina = new System.Drawing.Font("Nina", 10); i = 0; int y = 10; for (i = 0; i < nr_in; i++) { zona_desen.DrawString(nume_in[i], font_nina, pens_rosie, 50, y); y += 30; } } private void timer1_Tick(object sender, EventArgs e) { //zona_desen.Clear(this.BackColor); afis_bin_bin_vw(zona_desen, x0, y0, w, nr_out, leduri,nume_out); if (this.checkBox1.Checked) // Start { this.checkBox1.Text = "1"; if (this.checkBox2.Checked)// Cuva { this.checkBox2.Text = "1"; leduri[5] = true; this.checkBox2.Enabled = false; if (faza == 0) { this.label1.Text = "Masina porinita"; leduri[0] = true;// Ventil apa } if (this.checkBox3.Checked) // Nivel apa { this.checkBox3.Text = "1"; leduri[0] = false;// Ventil apa leduri[1] = true;// Incalzire apa if (this.checkBox4.Checked) // Temperatura corespunzatoare { this.checkBox4.Text = "1"; leduri[1] = false;// Incalzire apa if (faza == 0) { this.label1.Text = "Spalare:"; leduri[2] = true;// Spalare contor_sp = 100; faza = 1; } } } } else { this.label1.Text = "Cuva deschisa"; } } else { this.label1.Text = "Masina oprita"; leduri[0] = false; leduri[1] = false; leduri[2] = false; leduri[3] = false; leduri[4] = false; } if ((contor_sp == 0) && (faza == 1)) { leduri[2] = false;// Spalare this.label1.Text = "Golire apa"; leduri[3] = true;// Golire apa faza = 2; } if (faza == 2) { if (this.checkBox5.Checked) // Golire completa { this.checkBox5.Text = "1"; this.label1.Text = "Centrifugare:"; leduri[3] = false;// Golire apa leduri[4] = true;// Centrifugare contor_sp = 50; faza = 3; } } if ((contor_sp == 0) && (faza == 3)) { faza = 0; leduri[0] = false; leduri[1] = false; leduri[2] = false; leduri[3] = false; leduri[4] = false; leduri[5] = false; this.checkBox2.Enabled = true; this.checkBox1.Checked = false; this.checkBox1.Text = "0"; this.checkBox2.Checked = false; this.checkBox2.Text = "0"; this.checkBox3.Checked = false; this.checkBox3.Text = "0"; this.checkBox4.Checked = false; this.checkBox4.Text = "0"; this.checkBox5.Checked = false; this.checkBox5.Text = "0"; this.label1.Text = "Gata spalare"; } if (contor_sp > 0) contor_sp--; this.label2.Text = contor_sp.ToString(); this.label3.Text = "Faza: "+faza.ToString(); } } } |
|